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name: plugin.streloc / Station relocate

author: blackspell <blackspell@gmx.com>
last modified: 2004 April, 29
version: 1.1
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description
============
This plugin allows you to relocate your stations. It will preserve all wares at stock (and the stations money!) and all settings expect maxtradejumps and tradeplayeronly, these two are not yet accessible by scripts.
All ships owned by the station get transported along, too. After rebuilding the station all ships are set to their previous order again. Due to a limitation of the script editor in 1.3, you (=playership) have to be in the same sector as the station you want to relocate. This is only needed to start the command, you don't need to wait in this sector until your station has been relocated.
It is implemented by adding a new command to player owned TL's: 'Special/Relocate Station' Make sure your TL has enough free cargo space to transport the station and enough free hangar bays to allow all ships owned by the station to dock at you/your TL.
If you interrupt the script while your TL is transporting a station, this station is kept in the TL's cargo bay and you can build it by normal methods. Only thing you loose that way are the wares currently in stock and the stations money.


new commands
=============
cmd: Special / Relocate Station
	does exactly what you think
	Special Command Software MK1 is required to access the command
	at activation you need to select your station and the desired new position


install
========
- remember: save many, save often
- copy all t/xx101.xml files to your X2's t directory
- copy all scripts/*.xml files to your X2's scripts directory


uninstall
==========
- make sure no TL actually uses the command
- save your game
- delete all streloc files from your X2's script directory
- reload your game


used commands/wares/ids
========================
conflicts with one of your scripts? please pm/email me
COMMAND_TYPE_SPECIAL_19 (Special/Relocate Station)
textfile: xx0101.xml
textpage: 4714


known problems/bugs
====================
- player needs to be in same sector as station to be able to relocate it (limitation of script editor in 1.3)
- the script can relocate mines, too, but they are rebuilt with the default yield


plans for the future
=====================
- integrate it into AI TL's com. menu if possible
